fix cr/lfs and remove trailing whitespaces...
[supertux.git] / src / main.cpp
index 8f4569e..fabccdd 100644 (file)
 #include "audio/sound_manager.hpp"
 #include "video/surface.hpp"
 #include "video/texture_manager.hpp"
+#include "video/glutil.hpp"
 #include "control/joystickkeyboardcontroller.hpp"
 #include "options_menu.hpp"
 #include "mainloop.hpp"
 #include "title.hpp"
 #include "game_session.hpp"
-#include "script_manager.hpp"
-#include "scripting/sound.hpp"
 #include "scripting/level.hpp"
-#include "scripting/wrapper_util.hpp"
+#include "scripting/squirrel_util.hpp"
 #include "file_system.hpp"
 #include "physfs/physfs_sdl.hpp"
+#include "random_generator.hpp"
+#include "worldmap/worldmap.hpp"
 
 SDL_Surface* screen = 0;
 JoystickKeyboardController* main_controller = 0;
@@ -85,7 +86,7 @@ static void init_physfs(const char* argv0)
 
   // Initialize physfs (this is a slightly modified version of
   // PHYSFS_setSaneConfig
-  const char* application = PACKAGE_NAME;
+  const char* application = "supertux2"; //instead of PACKAGE_NAME so we can coexist with MS1
   const char* userdir = PHYSFS_getUserDir();
   const char* dirsep = PHYSFS_getDirSeparator();
   char* writedir = new char[strlen(userdir) + strlen(application) + 2];
@@ -98,17 +99,17 @@ static void init_physfs(const char* argv0)
     sprintf(mkdir, ".%s", application);
     if(!PHYSFS_setWriteDir(userdir) || !PHYSFS_mkdir(mkdir)) {
       std::ostringstream msg;
-      msg << "Failed creating configuration directory '" 
+      msg << "Failed creating configuration directory '"
           << writedir << "': " << PHYSFS_getLastError();
       delete[] writedir;
       delete[] mkdir;
       throw std::runtime_error(msg.str());
     }
     delete[] mkdir;
-    
+
     if(!PHYSFS_setWriteDir(writedir)) {
       std::ostringstream msg;
-      msg << "Failed to use configuration directory '" 
+      msg << "Failed to use configuration directory '"
           <<  writedir << "': " << PHYSFS_getLastError();
       delete[] writedir;
       throw std::runtime_error(msg.str());
@@ -135,7 +136,7 @@ static void init_physfs(const char* argv0)
       }
     }
   }
-  
+
   PHYSFS_freeList(rc);
 
   // when started from source dir...
@@ -250,6 +251,8 @@ static bool parse_commandline(int argc, char** argv)
         throw std::runtime_error("Need to specify a demo filename");
       }
       config->record_demo = argv[++i];
+    } else if(arg == "-d") {
+      config->enable_script_debugger = true;
     } else if(arg == "--help") {
       print_usage(argv[0]);
       return true;
@@ -286,56 +289,25 @@ static void init_sdl()
       ;
 }
 
-static void check_gl_error()
+static void init_rand()
 {
-  GLenum glerror = glGetError();
-  std::string errormsg;
-  
-  if(glerror != GL_NO_ERROR) {
-    switch(glerror) {
-      case GL_INVALID_ENUM:
-        errormsg = "Invalid enumeration value";
-        break;
-      case GL_INVALID_VALUE:
-        errormsg = "Numeric argzment out of range";
-        break;
-      case GL_INVALID_OPERATION:
-        errormsg = "Invalid operation";
-        break;
-      case GL_STACK_OVERFLOW:
-        errormsg = "stack overflow";
-        break;
-      case GL_STACK_UNDERFLOW:
-        errormsg = "stack underflow";
-        break;
-      case GL_OUT_OF_MEMORY:
-        errormsg = "out of memory";
-        break;
-#ifdef GL_TABLE_TOO_LARGE
-      case GL_TABLE_TOO_LARGE:
-        errormsg = "table too large";
-        break;
-#endif
-      default:
-        errormsg = "unknown error number";
-        break;
-    }
-    std::stringstream msg;
-    msg << "OpenGL Error: " << errormsg;
-    throw std::runtime_error(msg.str());
-  }
+  const char *how = config->random_seed? ", user fixed.": ", from time().";
+
+  config->random_seed = systemRandom.srand(config->random_seed);
+
+  log_info << "Using random seed " << config->random_seed << how << std::endl;
 }
 
 void init_video()
 {
   if(texture_manager != NULL)
     texture_manager->save_textures();
-  
-  SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); 
+
+  SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
   SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
   SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
   SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
-  
+
   int flags = SDL_OPENGL;
   if(config->use_fullscreen)
     flags |= SDL_FULLSCREEN;
@@ -382,7 +354,7 @@ void init_video()
   glLoadIdentity();
   glTranslatef(0, 0, 0);
 
-  check_gl_error();
+  check_gl_error("Setting up view matrices");
 
   if(texture_manager != NULL)
     texture_manager->reload_textures();
@@ -393,22 +365,11 @@ void init_video()
 static void init_audio()
 {
   sound_manager = new SoundManager();
-  
+
   sound_manager->enable_sound(config->sound_enabled);
   sound_manager->enable_music(config->music_enabled);
 }
 
-static void init_scripting()
-{
-  ScriptManager::instance = new ScriptManager();
-
-  HSQUIRRELVM vm = ScriptManager::instance->get_vm();
-  sq_pushroottable(vm); 
-  expose_object(vm, -1, new Scripting::Sound(), "Sound", true);
-  expose_object(vm, -1, new Scripting::Level(), "Level", true);
-  sq_pop(vm, 1);
-}
-
 static void quit_audio()
 {
   if(sound_manager != NULL) {
@@ -420,7 +381,7 @@ static void quit_audio()
 void wait_for_event(float min_delay, float max_delay)
 {
   assert(min_delay <= max_delay);
-  
+
   Uint32 min = (Uint32) (min_delay * 1000);
   Uint32 max = (Uint32) (max_delay * 1000);
 
@@ -464,7 +425,7 @@ static const char* last_timelog_component = 0;
 static inline void timelog(const char* component)
 {
   Uint32 current_ticks = SDL_GetTicks();
-  
+
   if(last_timelog_component != 0) {
     log_info << "Component '" << last_timelog_component <<  "' finished after " << (current_ticks - last_timelog_ticks) / 1000.0 << " seconds" << std::endl;
   }
@@ -478,19 +439,17 @@ static inline void timelog(const char* )
 }
 #endif
 
-int main(int argc, char** argv) 
+int main(int argc, char** argv)
 {
   int result = 0;
-    
+
   try {
-    srand(time(0));
+    Console::instance = new Console();
     init_physfs(argv[0]);
     init_sdl();
-    
-    log_fatal << "Test" << std::endl;
-    
+
     timelog("controller");
-    main_controller = new JoystickKeyboardController();    
+    main_controller = new JoystickKeyboardController();
     timelog("config");
     init_config();
     timelog("tinygettext");
@@ -502,32 +461,49 @@ int main(int argc, char** argv)
     init_audio();
     timelog("video");
     init_video();
-    Console::instance = new Console(); 
+    Console::instance->init_graphics();
     timelog("scripting");
-    init_scripting();
-
+    Scripting::init_squirrel(config->enable_script_debugger);
     timelog("resources");
-    load_shared(); 
+    load_shared();
     timelog(0);
 
-    main_loop = new MainLoop(); 
+    main_loop = new MainLoop();
     if(config->start_level != "") {
       // we have a normal path specified at commandline not physfs paths.
       // So we simply mount that path here...
       std::string dir = FileSystem::dirname(config->start_level);
       PHYSFS_addToSearchPath(dir.c_str(), true);
-      std::auto_ptr<GameSession> session
-        (new GameSession(FileSystem::basename(config->start_level)));
-      if(config->start_demo != "")
-        session->play_demo(config->start_demo);
-      if(config->record_demo != "")
-        session->record_demo(config->record_demo);
-      main_loop->push_screen(session.release());
+
+      if(config->start_level.size() > 4 &&
+              config->start_level.compare(config->start_level.size() - 5, 5, ".stwm") == 0) {
+          init_rand();
+          main_loop->push_screen(new WorldMapNS::WorldMap(
+                      FileSystem::basename(config->start_level)));
+      } else {
+        init_rand();//If level uses random eg. for
+        // rain particles before we do this:
+        std::auto_ptr<GameSession> session (
+                new GameSession(FileSystem::basename(config->start_level)));
+
+        config->random_seed =session->get_demo_random_seed(config->start_demo);
+        init_rand();//initialise generator with seed from session
+
+        if(config->start_demo != "")
+          session->play_demo(config->start_demo);
+
+        if(config->record_demo != "")
+          session->record_demo(config->record_demo);
+        main_loop->push_screen(session.release());
+      }
     } else {
+      init_rand();
       main_loop->push_screen(new TitleScreen());
     }
 
+    //init_rand(); PAK: this call might subsume the above 3, but I'm chicken!
     main_loop->run();
+
   } catch(std::exception& e) {
     log_fatal << "Unexpected exception: " << e.what() << std::endl;
     result = 1;
@@ -551,12 +527,11 @@ int main(int argc, char** argv)
   main_controller = NULL;
   delete Console::instance;
   Console::instance = NULL;
-  delete ScriptManager::instance;
-  ScriptManager::instance = NULL; 
+  Scripting::exit_squirrel();
   delete texture_manager;
   texture_manager = NULL;
   SDL_Quit();
   PHYSFS_deinit();
-  
+
   return result;
 }