* Split systemRandom into graphicsRandom (particles, eye candy, etc.) and gameRandom...
[supertux.git] / src / math / random_generator.hpp
index ea8f3bd..526b596 100644 (file)
@@ -126,7 +126,10 @@ private:
   RandomGenerator& operator=(const RandomGenerator&);
 };
 
-extern RandomGenerator systemRandom;
+// Use for random particle fx or whatever
+extern RandomGenerator graphicsRandom;
+// Use for game-changing random numbers
+extern RandomGenerator gameRandom;
 
 #endif //__RANDOM_GENERATOR__