hopefully fixed the crash on exit, keep sectors script bundled in the sector and...
[supertux.git] / src / misc.cpp
index b8279b5..2004302 100644 (file)
 #include "resources.hpp"
 #include "worldmap.hpp"
 #include "gettext.hpp"
+#include "options_menu.hpp"
 #include "control/joystickkeyboardcontroller.hpp"
 
 Menu* main_menu      = 0;
 Menu* game_menu      = 0;
-Menu* options_menu   = 0;
-Menu* options_keys_menu     = 0;
-Menu* options_joystick_menu = 0;
-Menu* highscore_menu = 0;
-Menu* load_game_menu = 0;
-Menu* save_game_menu = 0;
-Menu* contrib_menu   = 0;
-Menu* contrib_subset_menu   = 0;
-
-void process_options_menu()
-{
-  switch (options_menu->check()) {
-    case MNID_FULLSCREEN:
-      if(config->use_fullscreen != options_menu->is_toggled(MNID_FULLSCREEN)) {
-        config->use_fullscreen = !config->use_fullscreen;
-        init_video();
-        config->save();
-      }
-      break;
-    case MNID_SOUND:
-      if(config->sound_enabled != options_menu->is_toggled(MNID_SOUND)) {
-        config->sound_enabled = !config->sound_enabled;
-        sound_manager->enable_sound(config->sound_enabled);
-        config->save();
-      }
-      break;
-    case MNID_MUSIC:
-      if(config->music_enabled != options_menu->is_toggled(MNID_MUSIC)) {
-        config->music_enabled = !config->music_enabled;
-        sound_manager->enable_music(config->music_enabled);
-        config->save();
-      }
-      break;
-    default:
-      break;
-  }
-}
 
 void setup_menu()
 {
   main_menu      = new Menu();
-  options_menu   = new Menu();
-  load_game_menu = new Menu();
   game_menu      = new Menu();
-  contrib_menu   = new Menu();
-  contrib_subset_menu   = new Menu();
   worldmap_menu  = new Menu();
 
   main_menu->set_pos(SCREEN_WIDTH/2, 335);
-  main_menu->add_submenu(_("Start Game"), load_game_menu, MNID_STARTGAME);
-  main_menu->add_submenu(_("Contrib Levels"), contrib_menu, MNID_LEVELS_CONTRIB);
-  main_menu->add_submenu(_("Options"), options_menu);
-  //main_menu->add_entry(MNID_LEVELEDITOR, _("Level Editor"));
+  main_menu->add_entry(MNID_STARTGAME, _("Start Game"));
+  main_menu->add_entry(MNID_LEVELS_CONTRIB, _("Contrib Levels"));
+  main_menu->add_submenu(_("Options"), get_options_menu());
   main_menu->add_entry(MNID_CREDITS, _("Credits"));
   main_menu->add_entry(MNID_QUITMAINMENU, _("Quit"));
   
-  options_menu->add_label(_("Options"));
-  options_menu->add_hl();
-  options_menu->add_toggle(MNID_FULLSCREEN,_("Fullscreen"), config->use_fullscreen);
-  options_menu->add_toggle(MNID_SOUND, _("Sound"), config->sound_enabled);
-  options_menu->add_toggle(MNID_MUSIC, _("Music"), config->music_enabled);
-  options_menu->add_submenu(_("Setup Keys"),
-                            main_controller->get_key_options_menu());
-  options_menu->add_submenu(_("Setup Joystick"),
-                            main_controller->get_joystick_options_menu());
-  options_menu->add_hl();
-  options_menu->add_back(_("Back"));
-  
-  load_game_menu->add_label(_("Start Game"));
-  load_game_menu->add_hl();
-  load_game_menu->add_deactive(1, "Slot 1");
-  load_game_menu->add_deactive(2, "Slot 2");
-  load_game_menu->add_deactive(3, "Slot 3");
-  load_game_menu->add_deactive(4, "Slot 4");
-  load_game_menu->add_deactive(5, "Slot 5");
-  load_game_menu->add_hl();
-  load_game_menu->add_back(_("Back"));
-  
   game_menu->add_label(_("Pause"));
   game_menu->add_hl();
   game_menu->add_entry(MNID_CONTINUE, _("Continue"));
-  game_menu->add_submenu(_("Options"), options_menu);
+  game_menu->add_submenu(_("Options"), get_options_menu());
   game_menu->add_hl();
   game_menu->add_entry(MNID_ABORTLEVEL, _("Abort Level"));
 
   worldmap_menu->add_label(_("Pause"));
   worldmap_menu->add_hl();
   worldmap_menu->add_entry(WorldMapNS::MNID_RETURNWORLDMAP, _("Continue"));
-  worldmap_menu->add_submenu(_("Options"), options_menu);
+  worldmap_menu->add_submenu(_("Options"), get_options_menu());
   worldmap_menu->add_hl();
   worldmap_menu->add_entry(WorldMapNS::MNID_QUITWORLDMAP, _("Quit Game"));
 }
@@ -129,9 +66,6 @@ void free_menu()
   delete worldmap_menu;
   delete main_menu;
   delete game_menu;
-  delete options_menu;
-  delete contrib_menu;
-  delete contrib_subset_menu;
-  delete load_game_menu;
+  free_options_menu();
 }