Add some more sound_manager->preloads into object constructors
[supertux.git] / src / object / block.cpp
index 6d0c5f4..3ab0d1b 100644 (file)
@@ -54,6 +54,8 @@ Block::Block(Sprite* newsprite)
   bbox.set_size(32, 32.1);
   set_group(COLGROUP_STATIC);
   flags |= FLAG_SOLID;
+  sound_manager->preload("sounds/upgrade.wav");
+  sound_manager->preload("sounds/brick.wav");
 }
 
 Block::~Block()