Fix cmake download path
[supertux.git] / src / object / bonus_block.cpp
index 044f470..5f06776 100644 (file)
@@ -40,9 +40,9 @@
 #include <stdexcept>
 
 BonusBlock::BonusBlock(const Vector& pos, int data) :
-  Block(sprite_manager->create("images/objects/bonus_block/bonusblock.sprite")),
+  Block(SpriteManager::current()->create("images/objects/bonus_block/bonusblock.sprite")),
   contents(),
-  object(0),
+  object(),
   hit_counter(1),
   sprite_name(),
   script(),
@@ -57,23 +57,25 @@ BonusBlock::BonusBlock(const Vector& pos, int data) :
     case 4: contents = CONTENT_1UP; break;
     case 5: contents = CONTENT_ICEGROW; break;
     case 6: contents = CONTENT_LIGHT;
-      sound_manager->preload("sounds/switch.ogg");
+      SoundManager::current()->preload("sounds/switch.ogg");
       lightsprite=Surface::create("/images/objects/lightmap_light/bonusblock_light.png");
       break;
     case 7: contents = CONTENT_TRAMPOLINE;
       //object = new Trampoline(get_pos(), false); //needed if this is to be moved to custom
       break;
     case 8: contents = CONTENT_CUSTOM;
-      object = new Trampoline(get_pos(), true);
+      object = std::make_shared<Trampoline>(get_pos(), true);
       break;
     case 9: contents = CONTENT_CUSTOM;
-      object = new Rock(get_pos(), "images/objects/rock/rock.sprite");
+      object = std::make_shared<Rock>(get_pos(), "images/objects/rock/rock.sprite");
       break;
     case 10: contents = CONTENT_RAIN; break;
     case 11: contents = CONTENT_EXPLODE; break;
     case 12: contents = CONTENT_CUSTOM;
-      object = new PowerUp(get_pos(), "images/powerups/potions/red-potion.sprite");
+      object = std::make_shared<PowerUp>(get_pos(), "images/powerups/potions/red-potion.sprite");
       break;
+    case 13: contents = CONTENT_AIRGROW; break;
+    case 14: contents = CONTENT_EARTHGROW; break;
     default:
       log_warning << "Invalid box contents" << std::endl;
       contents = CONTENT_COIN;
@@ -82,7 +84,7 @@ BonusBlock::BonusBlock(const Vector& pos, int data) :
 }
 
 BonusBlock::BonusBlock(const Reader& lisp) :
-  Block(sprite_manager->create("images/objects/bonus_block/bonusblock.sprite")),
+  Block(SpriteManager::current()->create("images/objects/bonus_block/bonusblock.sprite")),
   contents(),
   object(0),
   hit_counter(1),
@@ -102,7 +104,7 @@ BonusBlock::BonusBlock(const Reader& lisp) :
       iter.value()->get(pos.y);
     } else if(token == "sprite") {
       iter.value()->get(sprite_name);
-      sprite = sprite_manager->create(sprite_name);
+      sprite = SpriteManager::current()->create(sprite_name);
     } else if(token == "count") {
       iter.value()->get(hit_counter);
     } else if(token == "script") {
@@ -116,6 +118,10 @@ BonusBlock::BonusBlock(const Reader& lisp) :
         contents = CONTENT_FIREGROW;
       } else if(contentstring == "icegrow") {
         contents = CONTENT_ICEGROW;
+      } else if(contentstring == "airgrow") {
+        contents = CONTENT_AIRGROW;
+      } else if(contentstring == "earthgrow") {
+        contents = CONTENT_EARTHGROW;
       } else if(contentstring == "star") {
         contents = CONTENT_STAR;
       } else if(contentstring == "1up") {
@@ -126,7 +132,7 @@ BonusBlock::BonusBlock(const Reader& lisp) :
         contents = CONTENT_SCRIPT;
       } else if(contentstring == "light") {
         contents = CONTENT_LIGHT;
-        sound_manager->preload("sounds/switch.ogg");
+        SoundManager::current()->preload("sounds/switch.ogg");
       } else if(contentstring == "trampoline") {
         contents = CONTENT_TRAMPOLINE;
       } else if(contentstring == "rain") {
@@ -138,8 +144,8 @@ BonusBlock::BonusBlock(const Reader& lisp) :
       }
     } else {
       if(contents == CONTENT_CUSTOM) {
-        GameObject* game_object = ObjectFactory::instance().create(token, *(iter.lisp()));
-        object = dynamic_cast<MovingObject*> (game_object);
+        GameObjectPtr game_object = ObjectFactory::instance().create(token, *(iter.lisp()));
+        object = std::dynamic_pointer_cast<MovingObject>(game_object);
         if(object == 0)
           throw std::runtime_error(
             "Only MovingObjects are allowed inside BonusBlocks");
@@ -159,7 +165,6 @@ BonusBlock::BonusBlock(const Reader& lisp) :
 
 BonusBlock::~BonusBlock()
 {
-  delete object;
 }
 
 void
@@ -169,7 +174,7 @@ BonusBlock::hit(Player & player)
 }
 
 HitResponse
-BonusBlock::collision(GameObject& other, const CollisionHit& hit){
+BonusBlock::collision(GameObject& other, const CollisionHit& hit_){
 
   Player* player = dynamic_cast<Player*> (&other);
   if (player) {
@@ -193,14 +198,14 @@ BonusBlock::collision(GameObject& other, const CollisionHit& hit){
       try_open(player);
     }
   }
-  return Block::collision(other, hit);
+  return Block::collision(other, hit_);
 }
 
 void
 BonusBlock::try_open(Player *player)
 {
   if(sprite->get_action() == "empty") {
-    sound_manager->play("sounds/brick.wav");
+    SoundManager::current()->play("sounds/brick.wav");
     return;
   }
 
@@ -218,7 +223,7 @@ BonusBlock::try_open(Player *player)
   switch(contents) {
     case CONTENT_COIN:
     {
-      Sector::current()->add_object(new BouncyCoin(get_pos(), true));
+      Sector::current()->add_object(std::make_shared<BouncyCoin>(get_pos(), true));
       player->get_status()->add_coins(1);
       if (hit_counter != 0)
         Sector::current()->get_level()->stats.coins++;
@@ -228,51 +233,79 @@ BonusBlock::try_open(Player *player)
     case CONTENT_FIREGROW:
     {
       if(player->get_status()->bonus == NO_BONUS) {
-        SpecialRiser* riser = new SpecialRiser(get_pos(), new GrowUp(direction));
+        auto riser = std::make_shared<SpecialRiser>(get_pos(), std::make_shared<GrowUp>(direction));
         sector->add_object(riser);
       } else {
-        SpecialRiser* riser = new SpecialRiser(
-          get_pos(), new Flower(FIRE_BONUS));
+        auto riser = std::make_shared<SpecialRiser>(
+          get_pos(), std::make_shared<Flower>(FIRE_BONUS));
         sector->add_object(riser);
       }
-      sound_manager->play("sounds/upgrade.wav");
+      SoundManager::current()->play("sounds/upgrade.wav");
       break;
     }
 
     case CONTENT_ICEGROW:
     {
       if(player->get_status()->bonus == NO_BONUS) {
-        SpecialRiser* riser = new SpecialRiser(get_pos(), new GrowUp(direction));
+        auto riser = std::make_shared<SpecialRiser>(get_pos(), std::make_shared<GrowUp>(direction));
         sector->add_object(riser);
       } else {
-        SpecialRiser* riser = new SpecialRiser(
-          get_pos(), new Flower(ICE_BONUS));
+        auto riser = std::make_shared<SpecialRiser>(
+          get_pos(), std::make_shared<Flower>(ICE_BONUS));
         sector->add_object(riser);
       }
-      sound_manager->play("sounds/upgrade.wav");
+      SoundManager::current()->play("sounds/upgrade.wav");
+      break;
+    }
+
+    case CONTENT_AIRGROW:
+    {
+      if(player->get_status()->bonus == NO_BONUS) {
+        auto riser = std::make_shared<SpecialRiser>(get_pos(), std::make_shared<GrowUp>(direction));
+        sector->add_object(riser);
+      } else {
+        auto riser = std::make_shared<SpecialRiser>(
+          get_pos(), std::make_shared<Flower>(AIR_BONUS));
+        sector->add_object(riser);
+      }
+      SoundManager::current()->play("sounds/upgrade.wav");
+      break;
+    }
+
+    case CONTENT_EARTHGROW:
+    {
+      if(player->get_status()->bonus == NO_BONUS) {
+        auto riser = std::make_shared<SpecialRiser>(get_pos(), std::make_shared<GrowUp>(direction));
+        sector->add_object(riser);
+      } else {
+        auto riser = std::make_shared<SpecialRiser>(
+          get_pos(), std::make_shared<Flower>(EARTH_BONUS));
+        sector->add_object(riser);
+      }
+      SoundManager::current()->play("sounds/upgrade.wav");
       break;
     }
 
     case CONTENT_STAR:
     {
-      sector->add_object(new Star(get_pos() + Vector(0, -32), direction));
-      sound_manager->play("sounds/upgrade.wav");
+      sector->add_object(std::make_shared<Star>(get_pos() + Vector(0, -32), direction));
+      SoundManager::current()->play("sounds/upgrade.wav");
       break;
     }
 
     case CONTENT_1UP:
     {
-      sector->add_object(new OneUp(get_pos(), direction));
-      sound_manager->play("sounds/upgrade.wav");
+      sector->add_object(std::make_shared<OneUp>(get_pos(), direction));
+      SoundManager::current()->play("sounds/upgrade.wav");
       break;
     }
 
     case CONTENT_CUSTOM:
     {
-      SpecialRiser* riser = new SpecialRiser(get_pos(), object);
+      auto riser = std::make_shared<SpecialRiser>(get_pos(), object);
       object = 0;
       sector->add_object(riser);
-      sound_manager->play("sounds/upgrade.wav");
+      SoundManager::current()->play("sounds/upgrade.wav");
       break;
     }
 
@@ -285,28 +318,28 @@ BonusBlock::try_open(Player *player)
         sprite->set_action("off");
       else
         sprite->set_action("on");
-      sound_manager->play("sounds/switch.ogg");
+      SoundManager::current()->play("sounds/switch.ogg");
       break;
     }
     case CONTENT_TRAMPOLINE:
     {
-      SpecialRiser* riser = new SpecialRiser(get_pos(), new Trampoline(get_pos(), false));
+      auto riser = std::make_shared<SpecialRiser>(get_pos(), std::make_shared<Trampoline>(get_pos(), false));
       sector->add_object(riser);
-      sound_manager->play("sounds/upgrade.wav");
+      SoundManager::current()->play("sounds/upgrade.wav");
       break;
     }
     case CONTENT_RAIN:
     {
       hit_counter = 1; // multiple hits of coin rain is not allowed
-      Sector::current()->add_object(new CoinRain(get_pos(), true));
-      sound_manager->play("sounds/upgrade.wav");
+      Sector::current()->add_object(std::make_shared<CoinRain>(get_pos(), true));
+      SoundManager::current()->play("sounds/upgrade.wav");
       break;
     }
     case CONTENT_EXPLODE:
     {
       hit_counter = 1; // multiple hits of coin explode is not allowed
-      Sector::current()->add_object(new CoinExplode(get_pos() + Vector (0, -40)));
-      sound_manager->play("sounds/upgrade.wav");
+      Sector::current()->add_object(std::make_shared<CoinExplode>(get_pos() + Vector (0, -40)));
+      SoundManager::current()->play("sounds/upgrade.wav");
       break;
     }
   }
@@ -329,7 +362,7 @@ void
 BonusBlock::try_drop(Player *player)
 {
   if(sprite->get_action() == "empty") {
-    sound_manager->play("sounds/brick.wav");
+    SoundManager::current()->play("sounds/brick.wav");
     return;
   }
 
@@ -337,12 +370,12 @@ BonusBlock::try_drop(Player *player)
   assert(sector);
 
   // First what's below the bonus block, if solid send it up anyway (excepting doll)
-  Rectf dest;
-  dest.p1.x = bbox.get_left() + 1;
-  dest.p1.y = bbox.get_bottom() + 1;
-  dest.p2.x = bbox.get_right() - 1;
-  dest.p2.y = dest.p1.y + 30;
-  if (!Sector::current()->is_free_of_statics(dest, this, true) && !(contents == CONTENT_1UP)) {
+  Rectf dest_;
+  dest_.p1.x = bbox.get_left() + 1;
+  dest_.p1.y = bbox.get_bottom() + 1;
+  dest_.p2.x = bbox.get_right() - 1;
+  dest_.p2.y = dest_.p1.y + 30;
+  if (!Sector::current()->is_free_of_statics(dest_, this, true) && !(contents == CONTENT_1UP)) {
     try_open(player);
     return;
   }
@@ -366,32 +399,48 @@ BonusBlock::try_drop(Player *player)
 
     case CONTENT_FIREGROW:
     {
-      sector->add_object(new PowerUp(get_pos() + Vector(0, 32), "images/powerups/fireflower/fireflower.sprite"));
-      sound_manager->play("sounds/upgrade.wav");
+      sector->add_object(std::make_shared<PowerUp>(get_pos() + Vector(0, 32), "images/powerups/fireflower/fireflower.sprite"));
+      SoundManager::current()->play("sounds/upgrade.wav");
       countdown = true;
       break;
     }
 
     case CONTENT_ICEGROW:
     {
-      sector->add_object(new PowerUp(get_pos() + Vector(0, 32), "images/powerups/iceflower/iceflower.sprite"));
-      sound_manager->play("sounds/upgrade.wav");
+      sector->add_object(std::make_shared<PowerUp>(get_pos() + Vector(0, 32), "images/powerups/iceflower/iceflower.sprite"));
+      SoundManager::current()->play("sounds/upgrade.wav");
+      countdown = true;
+      break;
+    }
+
+    case CONTENT_AIRGROW:
+    {
+      sector->add_object(std::make_shared<PowerUp>(get_pos() + Vector(0, 32), "images/powerups/airflower/airflower.sprite"));
+      SoundManager::current()->play("sounds/upgrade.wav");
+      countdown = true;
+      break;
+    }
+
+    case CONTENT_EARTHGROW:
+    {
+      sector->add_object(std::make_shared<PowerUp>(get_pos() + Vector(0, 32), "images/powerups/earthflower/earthflower.sprite"));
+      SoundManager::current()->play("sounds/upgrade.wav");
       countdown = true;
       break;
     }
 
     case CONTENT_STAR:
     {
-      sector->add_object(new Star(get_pos() + Vector(0, 32), direction));
-      sound_manager->play("sounds/upgrade.wav");
+      sector->add_object(std::make_shared<Star>(get_pos() + Vector(0, 32), direction));
+      SoundManager::current()->play("sounds/upgrade.wav");
       countdown = true;
       break;
     }
 
     case CONTENT_1UP:
     {
-      sector->add_object(new OneUp(get_pos(), DOWN));
-      sound_manager->play("sounds/upgrade.wav");
+      sector->add_object(std::make_shared<OneUp>(get_pos(), DOWN));
+      SoundManager::current()->play("sounds/upgrade.wav");
       countdown = true;
       break;
     }
@@ -402,7 +451,7 @@ BonusBlock::try_drop(Player *player)
       object->set_pos(get_pos() +  Vector(0, 32));
       sector->add_object(object);
       object = 0;
-      sound_manager->play("sounds/upgrade.wav");
+      SoundManager::current()->play("sounds/upgrade.wav");
       countdown = true;
       break;
     }
@@ -428,8 +477,8 @@ BonusBlock::try_drop(Player *player)
     case CONTENT_EXPLODE:
     {
       hit_counter = 1; // multiple hits of coin explode is not allowed
-      Sector::current()->add_object(new CoinExplode(get_pos() + Vector (0, 40)));
-      sound_manager->play("sounds/upgrade.wav");
+      Sector::current()->add_object(std::make_shared<CoinExplode>(get_pos() + Vector (0, 40)));
+      SoundManager::current()->play("sounds/upgrade.wav");
       countdown = true;
       break;
     }