// SuperTux
-// Copyright (C) 2009 Ingo Ruhnke <grumbel@gmx.de>
+// Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
contents(),
object(0),
hit_counter(1),
+ sprite_name(),
+ script(),
lightsprite()
{
bbox.set_pos(pos);
contents(),
object(0),
hit_counter(1),
+ sprite_name(),
+ script(),
lightsprite()
{
Vector pos;
Block::draw(context);
// then Draw the light if on.
if(sprite->get_action() == "on") {
- Vector pos = get_pos() + (bbox.get_size() - lightsprite->get_size()) / 2;
+ Vector pos = get_pos() + (Vector(bbox.get_size().as_vector()) - lightsprite->get_size()) / 2;
context.push_target();
context.set_target(DrawingContext::LIGHTMAP);
context.draw_surface(lightsprite, pos, 10);