burning(true),
flicker(true),
lightcolor(1.0f, 1.0f, 1.0f),
- candle_light_1(sprite_manager->create("images/objects/candle/candle-light-1.sprite")),
- candle_light_2(sprite_manager->create("images/objects/candle/candle-light-2.sprite"))
+ candle_light_1(SpriteManager::current()->create("images/objects/candle/candle-light-1.sprite")),
+ candle_light_2(SpriteManager::current()->create("images/objects/candle/candle-light-2.sprite"))
{
lisp.get("name", name);
lisp.get("burning", burning);