#include "object/coin.hpp"
#include "supertux/sector.hpp"
-CoinExplode::CoinExplode(const Vector& pos, const int vert) :
- position(pos),
- y_velocity_weight(vert) // should generally be +/- 1 to send coins up or down respectively
+CoinExplode::CoinExplode(const Vector& pos) :
+ position(pos)
{
}