Finished up code for basic functionality of earthflower powerup.
[supertux.git] / src / object / display_effect.hpp
index 3d6a8e4..6ea34c7 100644 (file)
 #include "supertux/game_object.hpp"
 #include "supertux/script_interface.hpp"
 
-class DisplayEffect : public GameObject, 
-                      public Scripting::DisplayEffect,
+class DisplayEffect : public GameObject,
+                      public scripting::DisplayEffect,
                       public ScriptInterface
 {
 public:
-  DisplayEffect(std::string name = "");
+  DisplayEffect(const std::string& name = std::string());
   virtual ~DisplayEffect();
 
   void expose(HSQUIRRELVM vm, SQInteger table_idx);