// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#ifndef __ELECTRIFIER_H__
-#define __ELECTRIFIER_H__
+#ifndef HEADER_SUPERTUX_OBJECT_ELECTRIFIER_HPP
+#define HEADER_SUPERTUX_OBJECT_ELECTRIFIER_HPP
-#include "resources.hpp"
-#include "game_object.hpp"
-#include "timer.hpp"
+#include "supertux/game_object.hpp"
+#include "supertux/timer.hpp"
+#include <stdint.h>
//Changes all tiles with the given ID to a new one for a given amount of time, then removes itself
//Used by the Kugelblitz to electrify water - can be used for other effects, too
public:
Electrifier(uint32_t oldtile, uint32_t newtile, float seconds);
~Electrifier();
-protected:
+
+protected:
virtual void update(float time);
virtual void draw(DrawingContext& context);
+
private:
uint32_t change_from;
uint32_t change_to;
#endif
+/* EOF */