#include "util/reader.hpp"
Firefly::Firefly(const Reader& lisp) :
- MovingSprite(lisp, "images/objects/resetpoints/default-resetpoint.sprite", LAYER_TILES, COLGROUP_TOUCHABLE),
+ MovingSprite(lisp, "images/objects/resetpoints/default-resetpoint.sprite", LAYER_TILES, COLGROUP_TOUCHABLE),
activated(false),
initial_position()
{
return;
}
//Replace sprite
- sprite = sprite_manager->create( sprite_name );
+ sprite = SpriteManager::current()->create( sprite_name );
bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
reactivate();
//Load sound
if( sprite_name.find("vbell", 0) == std::string::npos ) {
- sound_manager->preload("sounds/savebell_low.wav");
+ SoundManager::current()->preload("sounds/savebell_low.wav");
}
else {
- sound_manager->preload("sounds/savebell2.wav");
+ SoundManager::current()->preload("sounds/savebell2.wav");
}
}
float vy = -cos(angle)*velocity;
Vector pspeed = Vector(vx, vy);
Vector paccel = Vector(0, 1000);
- Sector::current()->add_object(new SpriteParticle("images/objects/particles/reset.sprite", "default", ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJECTS-1));
+ Sector::current()->add_object(std::make_shared<SpriteParticle>("images/objects/particles/reset.sprite", "default", ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJECTS-1));
}
if( sprite_name.find("vbell", 0) == std::string::npos ) {
- sound_manager->play("sounds/savebell2.wav");
+ SoundManager::current()->play("sounds/savebell2.wav");
}
else {
- sound_manager->play("sounds/savebell_low.wav");
+ SoundManager::current()->play("sounds/savebell_low.wav");
}
sprite->set_action("ringing");