-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#ifndef __FIREFLY_H__
-#define __FIREFLY_H__
+#ifndef HEADER_SUPERTUX_OBJECT_FIREFLY_HPP
+#define HEADER_SUPERTUX_OBJECT_FIREFLY_HPP
#include "object/moving_sprite.hpp"
-#include "serializable.hpp"
/**
* A Firefly: When tux touches it, it begins buzzing and you will respawn at this
* position.
*/
-class Firefly : public MovingSprite, public Serializable
+class Firefly : public MovingSprite
{
public:
- Firefly(const lisp::Lisp& lisp);
- virtual Firefly* clone() const { return new Firefly(*this); }
+ Firefly(const Reader& lisp);
- void write(lisp::Writer& writer);
HitResponse collision(GameObject& other, const CollisionHit& hit);
private:
};
#endif
+
+/* EOF */