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[supertux.git] / src / object / fireworks.cpp
diff --git a/src/object/fireworks.cpp b/src/object/fireworks.cpp
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+//  $Id$
+//
+//  SuperTux
+//  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+//
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+#include <config.h>
+
+#include "fireworks.hpp"
+#include "resources.hpp"
+#include "sector.hpp"
+#include "camera.hpp"
+#include "particles.hpp"
+#include "main.hpp"
+#include "video/drawing_context.hpp"
+#include "audio/sound_manager.hpp"
+#include "random_generator.hpp"
+
+Fireworks::Fireworks()
+{
+  timer.start(.2f);
+  sound_manager->preload("sounds/fireworks.wav");
+}
+
+Fireworks::~Fireworks()
+{
+}
+
+void
+Fireworks::update(float )
+{
+    if(timer.check()) {
+        Sector* sector = Sector::current();
+        Vector pos = sector->camera->get_translation();
+        pos += Vector(systemRandom.randf(SCREEN_WIDTH),
+                      systemRandom.randf(SCREEN_HEIGHT/2));
+
+        float red = systemRandom.randf(1.0);
+        float green = systemRandom.randf(1.0);
+        //float red = 0.7;
+        //float green = 0.9;
+        (void) red;
+        (void) green;
+        sector->add_object(new Particles(pos, 0, 360, Vector(140, 140),
+                Vector(0, 0), 45, Color(red, green, 0), 3, 1.3f,
+                LAYER_FOREGROUND1+1));
+        sound_manager->play("sounds/fireworks.wav");
+        timer.start(systemRandom.randf(1.0, 1.5));
+    }
+}
+
+void
+Fireworks::draw(DrawingContext& )
+{
+}