sector->add_object(new Particles(pos, 0, 360, Vector(140, 140),
Vector(0, 0), 45, Color(red, green, 0), 3, 1.3,
LAYER_FOREGROUND1+1));
- sound_manager->play("fireworks");
+ sound_manager->play("sounds/fireworks.wav");
timer.start(((float) rand() / RAND_MAX) + .5);
}
}