sound_manager->preload("sounds/fire-flower.wav");
}
else if(type == ICE_BONUS) {
- sprite = sprite_manager->create("images/powerups/iceflower/iceflower.sprite");
+ sprite = sprite_manager->create("images/powerups/iceflower/iceflower.sprite");
} else {
assert(false);
}
if(!player->add_bonus(type, true))
return FORCE_MOVE;
-
+
sound_manager->play("sounds/fire-flower.wav");
remove_me();
return ABORT_MOVE;
}
-