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fix cr/lfs and remove trailing whitespaces...
[supertux.git]
/
src
/
object
/
gameobjs.cpp
diff --git
a/src/object/gameobjs.cpp
b/src/object/gameobjs.cpp
index
caf93ed
..
bcbbdd5
100644
(file)
--- a/
src/object/gameobjs.cpp
+++ b/
src/object/gameobjs.cpp
@@
-175,4
+175,3
@@
SmokeCloud::draw(DrawingContext& context)
{
sprite->draw(context, position, LAYER_OBJECTS+1);
}
-