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New grow and skid sounds from remaxim
[supertux.git]
/
src
/
object
/
gameobjs.hpp
diff --git
a/src/object/gameobjs.hpp
b/src/object/gameobjs.hpp
index
b3d50d7
..
c733466
100644
(file)
--- a/
src/object/gameobjs.hpp
+++ b/
src/object/gameobjs.hpp
@@
-66,6
+66,7
@@
private:
class FloatingText : public GameObject
{
+ static Color text_color;
public:
FloatingText(const Vector& pos, const std::string& text_);
FloatingText(const Vector& pos, int s); // use this for score, for instance