writer.write_float_vector("bottom_color", bkgd_bottom_color);
writer.write_int("layer", layer);
-
+
writer.end_list("gradient");
}
{
gradient_top = top;
gradient_bottom = bottom;
-
+
if (gradient_top.red > 1.0 || gradient_top.green > 1.0
|| gradient_top.blue > 1.0 || gradient_top.alpha > 1.0)
log_warning << "top gradient color has values above 1.0" << std::endl;