+++ /dev/null
-// $Id$
-//
-// SuperTux
-// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include <config.h>
-
-#include <math.h>
-#include "growup.hpp"
-#include "resources.hpp"
-#include "camera.hpp"
-#include "sector.hpp"
-#include "player.hpp"
-#include "audio/sound_manager.hpp"
-
-GrowUp::GrowUp(Direction direction)
- : MovingSprite(Vector(0,0), "images/powerups/egg/egg.sprite", LAYER_OBJECTS, COLGROUP_MOVING)
-{
- physic.enable_gravity(true);
- physic.set_velocity_x((direction == LEFT)?-100:100);
- sound_manager->preload("sounds/grow.wav");
-}
-
-void
-GrowUp::update(float elapsed_time)
-{
- movement = physic.get_movement(elapsed_time);
-}
-
-void
-GrowUp::collision_solid(const CollisionHit& hit)
-{
- if(hit.top || hit.bottom)
- physic.set_velocity_y(0);
- if(hit.left || hit.right)
- physic.set_velocity_x(-physic.get_velocity_x());
-}
-
-HitResponse
-GrowUp::collision(GameObject& other, const CollisionHit& )
-{
- Player* player = dynamic_cast<Player*>(&other);
- if(player != 0) {
- if(!player->add_bonus(GROWUP_BONUS, true))
- return FORCE_MOVE;
-
- sound_manager->play("sounds/grow.wav");
- remove_me();
-
- return ABORT_MOVE;
- }
-
- return FORCE_MOVE;
-}