clean out source
[supertux.git] / src / object / growup.cpp
diff --git a/src/object/growup.cpp b/src/object/growup.cpp
deleted file mode 100644 (file)
index 1d256db..0000000
+++ /dev/null
@@ -1,68 +0,0 @@
-//  $Id$
-//
-//  SuperTux
-//  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
-//
-//  This program is free software; you can redistribute it and/or
-//  modify it under the terms of the GNU General Public License
-//  as published by the Free Software Foundation; either version 2
-//  of the License, or (at your option) any later version.
-//
-//  This program is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//  GNU General Public License for more details.
-//
-//  You should have received a copy of the GNU General Public License
-//  along with this program; if not, write to the Free Software
-//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-
-#include <config.h>
-
-#include <math.h>
-#include "growup.hpp"
-#include "resources.hpp"
-#include "camera.hpp"
-#include "sector.hpp"
-#include "player.hpp"
-#include "audio/sound_manager.hpp"
-
-GrowUp::GrowUp(Direction direction)
-       : MovingSprite(Vector(0,0), "images/powerups/egg/egg.sprite", LAYER_OBJECTS, COLGROUP_MOVING)
-{
-  physic.enable_gravity(true);
-  physic.set_velocity_x((direction == LEFT)?-100:100);
-  sound_manager->preload("sounds/grow.wav");
-}
-
-void
-GrowUp::update(float elapsed_time)
-{
-  movement = physic.get_movement(elapsed_time);
-}
-
-void
-GrowUp::collision_solid(const CollisionHit& hit)
-{
-  if(hit.top || hit.bottom)
-    physic.set_velocity_y(0);
-  if(hit.left || hit.right)
-    physic.set_velocity_x(-physic.get_velocity_x());
-}
-
-HitResponse
-GrowUp::collision(GameObject& other, const CollisionHit& )
-{
-  Player* player = dynamic_cast<Player*>(&other);
-  if(player != 0) {
-    if(!player->add_bonus(GROWUP_BONUS, true))
-      return FORCE_MOVE;
-
-    sound_manager->play("sounds/grow.wav");
-    remove_me();
-
-    return ABORT_MOVE;
-  }
-
-  return FORCE_MOVE;
-}