{
physic.enable_gravity(true);
physic.set_velocity_x((direction == LEFT)?-100:100);
- sound_manager->preload("sounds/grow.wav");
+ sound_manager->preload("sounds/grow.ogg");
}
void
return ABORT_MOVE;
}
- sound_manager->play("sounds/grow.wav");
+ sound_manager->play("sounds/grow.ogg");
remove_me();
return ABORT_MOVE;