-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include <config.h>
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include <math.h>
-#include "growup.hpp"
-#include "resources.hpp"
-#include "camera.hpp"
-#include "sector.hpp"
-#include "player.hpp"
#include "audio/sound_manager.hpp"
+#include "object/growup.hpp"
+#include "object/player.hpp"
-GrowUp::GrowUp(Direction direction)
- : MovingSprite(Vector(0,0), "images/powerups/egg/egg.sprite", LAYER_OBJECTS, COLGROUP_MOVING)
+GrowUp::GrowUp(Direction direction) :
+ MovingSprite(Vector(0,0), "images/powerups/egg/egg.sprite", LAYER_OBJECTS, COLGROUP_MOVING),
+ physic()
{
physic.enable_gravity(true);
physic.set_velocity_x((direction == LEFT)?-100:100);
- sound_manager->preload("sounds/grow.wav");
+ sound_manager->preload("sounds/grow.ogg");
}
void
void
GrowUp::collision_solid(const CollisionHit& hit)
{
- if(hit.top || hit.bottom)
+ if(hit.top)
+ physic.set_velocity_y(0);
+ if(hit.bottom && physic.get_velocity_y() > 0)
physic.set_velocity_y(0);
if(hit.left || hit.right)
physic.set_velocity_x(-physic.get_velocity_x());
}
HitResponse
-GrowUp::collision(GameObject& other, const CollisionHit& )
+GrowUp::collision(GameObject& other, const CollisionHit& hit )
{
Player* player = dynamic_cast<Player*>(&other);
if(player != 0) {
- if(!player->add_bonus(GROWUP_BONUS, true))
- return FORCE_MOVE;
+ if(!player->add_bonus(GROWUP_BONUS, true)){
+ // Tux can't grow right now.
+ collision_solid( hit );
+ return ABORT_MOVE;
+ }
- sound_manager->play("sounds/grow.wav");
+ sound_manager->play("sounds/grow.ogg");
remove_me();
return ABORT_MOVE;
return FORCE_MOVE;
}
+
+void
+GrowUp::do_jump()
+{
+ physic.set_velocity_y(-300);
+}
+
+/* EOF */