Disabled bomb spraying particles all over the screen
[supertux.git] / src / object / growup.hpp
index cad747b..ec7484b 100644 (file)
 
 #include "object/moving_sprite.hpp"
 #include "physic.hpp"
+#include "direction.hpp"
 
-class GrowUp : public MovingSprite
+class GrowUp : public MovingSprite, private UsesPhysic
 {
 public:
-  GrowUp();
+  GrowUp(Direction direction = RIGHT);
   virtual GrowUp* clone() const { return new GrowUp(*this); }
 
   virtual void update(float elapsed_time);
   virtual void collision_solid(const CollisionHit& hit);
   virtual HitResponse collision(GameObject& other, const CollisionHit& hit);
-  
-private:
-  Physic physic;
+  void do_jump();
 };
 
 #endif
-