Ice blocks (graphics are placeholders)
[supertux.git] / src / object / invisible_block.cpp
index 4dbe5a3..96be2e6 100644 (file)
@@ -33,7 +33,6 @@ InvisibleBlock::InvisibleBlock(const Vector& pos)
 {
   bbox.set_pos(pos);
   sound_manager->preload("sounds/brick.wav");
-  sound_manager->preload("sounds/brick.wav");
 }
 
 void
@@ -75,7 +74,7 @@ InvisibleBlock::hit(Player& player)
     return;
 
   sprite->set_action("empty");
-  start_bounce(player.get_bbox().get_middle().x);
+  start_bounce(&player);
   set_group(COLGROUP_STATIC);
   visible = true;
 }