Fixed trailing whitespaces in all(?) source files of supertux, also fixed some svn...
[supertux.git] / src / object / level_time.cpp
index 5911763..5ac1ba2 100644 (file)
@@ -33,6 +33,8 @@
 #include "video/drawing_context.hpp"
 #include "lisp/list_iterator.hpp"
 #include "log.hpp"
+#include "scripting/level_time.hpp"
+#include "scripting/squirrel_util.hpp"
 
 /** When to alert player they're low on time! */
 static const float TIME_WARNING = 20;
@@ -40,20 +42,44 @@ static const float TIME_WARNING = 20;
 LevelTime::LevelTime(const lisp::Lisp& reader)
 : running(true), time_left(0)
 {
+  reader.get("name", name);
   reader.get("time", time_left);
   if(time_left <= 0) throw std::runtime_error("No or invalid leveltime specified");
   time_surface.reset(new Surface("images/engine/hud/time-0.png"));
 }
 
 void
+LevelTime::expose(HSQUIRRELVM vm, SQInteger table_idx)
+{
+  if (name.empty()) return;
+  Scripting::LevelTime* interface = new Scripting::LevelTime(this);
+  expose_object(vm, table_idx, interface, name, true);
+}
+
+void
+LevelTime::unexpose(HSQUIRRELVM vm, SQInteger table_idx)
+{
+  if (name.empty()) return;
+  Scripting::unexpose_object(vm, table_idx, name);
+}
+
+void
 LevelTime::update(float elapsed_time)
 {
   if (!running) return;
 
-  time_left = std::max(time_left - elapsed_time, 0.0f);
+  int prev_time = (int) floor(time_left*5);
+  time_left -= elapsed_time;
   if(time_left <= 0) {
-    Sector::current()->player->kill(true);
-    stop();
+    if(time_left <= -5 || !Sector::current()->player->get_coins())
+    {
+      Sector::current()->player->kill(true);
+      stop();
+    }
+    if(prev_time != (int) floor(time_left*5))
+    {
+      Sector::current()->player->add_coins(-1);
+    }
   }
 }
 
@@ -71,7 +97,7 @@ LevelTime::draw(DrawingContext& context)
     Surface* time_surf = time_surface.get();
     if (time_surf) {
       float all_width = time_surf->get_width() + white_text->get_text_width(time_text);
-      context.draw_surface(time_surf, Vector((SCREEN_WIDTH - all_width)/2, BORDER_Y + 1), LAYER_FOREGROUND1); 
+      context.draw_surface(time_surf, Vector((SCREEN_WIDTH - all_width)/2, BORDER_Y + 1), LAYER_FOREGROUND1);
       context.draw_text(gold_text, time_text, Vector((SCREEN_WIDTH - all_width)/2 + time_surf->get_width(), BORDER_Y), LEFT_ALLIGN, LAYER_FOREGROUND1);
     }
   }
@@ -80,9 +106,27 @@ LevelTime::draw(DrawingContext& context)
 }
 
 void
+LevelTime::start()
+{
+  running = true;
+}
+
+void
 LevelTime::stop()
 {
   running = false;
 }
 
+float
+LevelTime::get_time()
+{
+  return time_left;
+}
+
+void
+LevelTime::set_time(float time_left)
+{
+  this->time_left = std::min(std::max(time_left, 0.0f), 999.0f);
+}
+
 IMPLEMENT_FACTORY(LevelTime, "leveltime");