-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef __LEVELTIME_H__
-#define __LEVELTIME_H__
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include "game_object.hpp"
-#include "timer.hpp"
-#include "lisp/lisp.hpp"
-#include "video/surface.hpp"
-#include "script_interface.hpp"
-#include "video/color.hpp"
+#ifndef HEADER_SUPERTUX_OBJECT_LEVEL_TIME_HPP
+#define HEADER_SUPERTUX_OBJECT_LEVEL_TIME_HPP
#include <memory>
-class LevelTime : public GameObject, public ScriptInterface
+#include "supertux/game_object.hpp"
+#include "supertux/script_interface.hpp"
+#include "util/reader_fwd.hpp"
+#include "video/color.hpp"
+#include "video/surface_ptr.hpp"
+
+class LevelTime : public GameObject,
+ public ScriptInterface
{
- static Color text_color;
+ static Color text_color;
public:
- LevelTime(const lisp::Lisp& reader);
+ LevelTime(const Reader& reader);
- virtual void expose(HSQUIRRELVM vm, SQInteger table_idx);
- virtual void unexpose(HSQUIRRELVM vm, SQInteger table_idx);
+ virtual void expose(HSQUIRRELVM vm, SQInteger table_idx);
+ virtual void unexpose(HSQUIRRELVM vm, SQInteger table_idx);
- void update(float elapsed_time);
- void draw(DrawingContext& context);
+ void update(float elapsed_time);
+ void draw(DrawingContext& context);
- /**
- * @name Scriptable Methods
- * @{
- */
+ /**
+ * @name Scriptable Methods
+ * @{
+ */
- /**
- * Resumes the countdown
- */
- void start();
+ /**
+ * Resumes the countdown
+ */
+ void start();
- /**
- * Pauses the countdown
- */
- void stop();
+ /**
+ * Pauses the countdown
+ */
+ void stop();
- /**
- * Returns the number of seconds left on the clock
- */
- float get_time();
+ /**
+ * Returns the number of seconds left on the clock
+ */
+ float get_time();
- /**
- * Changes the number of seconds left on the clock
- */
- void set_time(float time_left);
+ /**
+ * Changes the number of seconds left on the clock
+ */
+ void set_time(float time_left);
- /**
- * @}
- */
+ /**
+ * @}
+ */
private:
- std::auto_ptr<Surface> time_surface;
- bool running;
- float time_left;
+ SurfacePtr time_surface;
+ bool running;
+ float time_left;
};
#endif
+
+/* EOF */