Silence compiler warning
[supertux.git] / src / object / moving_sprite.hpp
index 95b5c05..1bace0b 100644 (file)
@@ -21,8 +21,7 @@
 #include "supertux/moving_object.hpp"
 #include "util/reader_fwd.hpp"
 #include "video/drawing_request.hpp"
-
-class Sprite;
+#include "sprite/sprite_ptr.hpp"
 
 /**
  * Abstract base class for MovingObjects that are represented by a Sprite
@@ -30,20 +29,20 @@ class Sprite;
 class MovingSprite : public MovingObject
 {
 public:
-  MovingSprite(const Vector& pos, 
-               const std::string& sprite_name, 
-               int layer = LAYER_OBJECTS, 
+  MovingSprite(const Vector& pos,
+               const std::string& sprite_name,
+               int layer = LAYER_OBJECTS,
                CollisionGroup collision_group = COLGROUP_MOVING);
-  MovingSprite(const Reader& reader, 
-               const Vector& pos, 
-               int layer = LAYER_OBJECTS, 
+  MovingSprite(const Reader& reader,
+               const Vector& pos,
+               int layer = LAYER_OBJECTS,
                CollisionGroup collision_group = COLGROUP_MOVING);
-  MovingSprite(const Reader& reader, 
-               const std::string& sprite_name, 
-               int layer = LAYER_OBJECTS, 
+  MovingSprite(const Reader& reader,
+               const std::string& sprite_name,
+               int layer = LAYER_OBJECTS,
                CollisionGroup collision_group = COLGROUP_MOVING);
-  MovingSprite(const Reader& reader, 
-               int layer = LAYER_OBJECTS, 
+  MovingSprite(const Reader& reader,
+               int layer = LAYER_OBJECTS,
                CollisionGroup collision_group = COLGROUP_MOVING);
   MovingSprite(const MovingSprite& moving_sprite);
   //MovingSprite& operator=(const MovingSprite& moving_sprite);
@@ -54,7 +53,7 @@ public:
 
 protected:
   std::string sprite_name;
-  std::auto_ptr<Sprite> sprite;
+  SpritePtr sprite;
   int layer; /**< Sprite's z-position. Refer to video/drawing_context.hpp for sensible values. */
 
   /** set new action for sprite and resize bounding box.  use with