fix cr/lfs and remove trailing whitespaces...
[supertux.git] / src / object / platform.cpp
index fa9e315..6d04777 100644 (file)
 #include "scripting/squirrel_util.hpp"
 
 Platform::Platform(const lisp::Lisp& reader)
-       : MovingSprite(reader, Vector(0,0), LAYER_OBJECTS, COLGROUP_STATIC), speed(Vector(0,0))
+       : MovingSprite(reader, Vector(0,0), LAYER_OBJECTS, COLGROUP_STATIC), name(""), speed(Vector(0,0))
 {
+  bool running = true;
+  reader.get("name", name);
+  reader.get("running", running);
   const lisp::Lisp* pathLisp = reader.get_lisp("path");
   if(pathLisp == NULL)
     throw std::runtime_error("No path specified for platform");
   path.reset(new Path());
   path->read(*pathLisp);
-  walker.reset(new PathWalker(path.get()));
+  walker.reset(new PathWalker(path.get(), running));
   bbox.set_pos(path->get_base());
+
   flags |= FLAG_SOLID;
 }
 
 Platform::Platform(const Platform& other)
-       : MovingSprite(other), ScriptInterface(other), speed(other.speed)
+       : MovingSprite(other), ScriptInterface(other), name(other.name), speed(other.speed)
 {
   path.reset(new Path(*other.path));
   walker.reset(new PathWalker(*other.walker));
   walker->path = &*path;
 }
 
-//TODO: Squish Tux when standing between platform and solid tile/object
-//      Improve collision handling
-//      Move all MovingObjects lying on the platform instead of only the player
 HitResponse
-Platform::collision(GameObject& other, const CollisionHit& hit)
+Platform::collision(GameObject& , const CollisionHit& )
 {
-  if (typeid(other) == typeid(Player)) {
-    if (hit.normal.y >= 0.9) {
-      //Tux is standing on the platform
-      //Player* player = (Player*) &other;
-      //player->add_velocity(speed * 1.5);
-      return PASS_MOVEMENT;
-    }
-  }
-  if(other.get_flags() & FLAG_SOLID) {
-    //Collision with a solid tile
-    return ABORT_MOVE;
-  }
   return FORCE_MOVE;
 }
 
 void
 Platform::update(float elapsed_time)
 {
-  movement = walker->advance(elapsed_time);
+  movement = walker->advance(elapsed_time) - get_pos();
   speed = movement / elapsed_time;
 }
 
@@ -105,14 +93,16 @@ Platform::stop_moving()
 void
 Platform::expose(HSQUIRRELVM vm, SQInteger table_idx)
 {
+  if (name == "") return;
   Scripting::Platform* interface = new Scripting::Platform(this);
-  expose_object(vm, table_idx, interface, "Platform", true);
+  expose_object(vm, table_idx, interface, name, true);
 }
 
 void
 Platform::unexpose(HSQUIRRELVM vm, SQInteger table_idx)
 {
-  Scripting::unexpose_object(vm, table_idx, "Platform");
+  if (name == "") return;
+  Scripting::unexpose_object(vm, table_idx, name);
 }
 
 IMPLEMENT_FACTORY(Platform, "platform");