Player::init()
{
if(is_big())
- bbox.set_size(31.8, 63.8);
+ bbox.set_size(31.8, 62.8);
else
- bbox.set_size(31.8, 31.8);
+ bbox.set_size(31.8, 30.8);
adjust_height = 0;
dir = RIGHT;
return;
if(player_status->bonus == NO_BONUS) {
- adjust_height = 63.8;
+ adjust_height = 62.8;
if(animate)
growing_timer.start(GROWING_TIME);
}
{
//growing_timer.start(GROWING_TIME);
safe_timer.start(TUX_SAFE_TIME /* + GROWING_TIME */);
- adjust_height = 31.8;
+ adjust_height = 30.8;
duck = false;
player_status->bonus = NO_BONUS;
}