#include "object/bullet.hpp"
#include "trigger/trigger_base.hpp"
#include "control/joystickkeyboardcontroller.hpp"
+#include "scripting/wrapper_util.hpp"
#include "main.hpp"
#include "platform.hpp"
#include "badguy/badguy.hpp"
smalltux_gameover = sprite_manager->create("images/creatures/tux_small/smalltux-gameover.sprite");
smalltux_star = sprite_manager->create("images/creatures/tux_small/smalltux-star.sprite");
bigtux_star = sprite_manager->create("images/creatures/tux_big/bigtux-star.sprite");
+
init();
}
Player::init()
{
if(is_big())
- bbox.set_size(31.8, 63.8);
+ bbox.set_size(31.8, 62.8);
else
- bbox.set_size(31.8, 31.8);
+ bbox.set_size(31.8, 30.8);
adjust_height = 0;
dir = RIGHT;
}
void
+Player::expose(HSQUIRRELVM vm, int table_idx)
+{
+ Scripting::Player* interface = static_cast<Scripting::Player*> (this);
+ expose_object(vm, table_idx, interface, "Tux", false);
+}
+
+void
+Player::unexpose(HSQUIRRELVM vm, int table_idx)
+{
+ Scripting::unexpose_object(vm, table_idx, "Tux");
+}
+
+void
Player::set_controller(Controller* controller)
{
this->controller = controller;
if(moving_object) {
moving_object->set_pos(pos);
} else {
- msg_debug("Non MovingObjetc grabbed?!?");
+ msg_debug << "Non MovingObjetc grabbed?!?" << std::endl;
}
grabbed_object->ungrab(*this, dir);
grabbed_object = 0;
return;
if(player_status->bonus == NO_BONUS) {
- adjust_height = 63.8;
+ adjust_height = 62.8;
if(animate)
growing_timer.start(GROWING_TIME);
}
if(dying) {
smalltux_gameover->draw(context, get_pos(), layer);
} else if(growing_timer.get_timeleft() > 0) {
- if(!is_big())
- {
- if (dir == RIGHT)
- context.draw_surface(growingtux_right[GROWING_FRAMES-1 -
- int((growing_timer.get_timegone() *
- GROWING_FRAMES) / GROWING_TIME)], get_pos(), layer);
- else
- context.draw_surface(growingtux_left[GROWING_FRAMES-1 -
- int((growing_timer.get_timegone() *
- GROWING_FRAMES) / GROWING_TIME)], get_pos(), layer);
- }
- else
- {
- if (dir == RIGHT)
- context.draw_surface(growingtux_right[
- int((growing_timer.get_timegone() *
- GROWING_FRAMES) / GROWING_TIME)], get_pos(), layer);
- else
- context.draw_surface(growingtux_left[
- int((growing_timer.get_timegone() *
- GROWING_FRAMES) / GROWING_TIME)],
- get_pos(), layer);
+ if (dir == RIGHT) {
+ context.draw_surface(growingtux_right[int((growing_timer.get_timegone() *
+ GROWING_FRAMES) / GROWING_TIME)], get_pos() - Vector(0, 32), layer);
+ } else {
+ context.draw_surface(growingtux_left[int((growing_timer.get_timegone() *
+ GROWING_FRAMES) / GROWING_TIME)], get_pos() - Vector(0, 32), layer);
}
}
else if (safe_timer.started() && size_t(game_time*40)%2)
{
//growing_timer.start(GROWING_TIME);
safe_timer.start(TUX_SAFE_TIME /* + GROWING_TIME */);
- adjust_height = 31.8;
+ adjust_height = 30.8;
duck = false;
player_status->bonus = NO_BONUS;
}
{
physic.set_velocity_x(speed);
}
+