Add some more sound_manager->preloads into object constructors
[supertux.git] / src / object / player.cpp
index ebed28a..3c23106 100644 (file)
@@ -118,6 +118,7 @@ Player::Player(PlayerStatus* _player_status)
   sound_manager->preload("sounds/hurt.wav");
   sound_manager->preload("sounds/skid.wav");
   sound_manager->preload("sounds/flip.wav");
+  sound_manager->preload("sounds/invincible.wav");
 
   init();
 }