Merged back changes from 0.3.x branch
[supertux.git] / src / object / player.cpp
index de9d24c..8367bd6 100644 (file)
@@ -694,6 +694,12 @@ Player::add_coins(int count)
   player_status->add_coins(count);
 }
 
+int
+Player::get_coins()
+{
+  return player_status->coins;
+}
+
 bool
 Player::add_bonus(const std::string& bonustype)
 {
@@ -808,6 +814,7 @@ Player::draw(DrawingContext& context)
   if (Sector::current() && Sector::current()->camera && (get_bbox().p2.y + 16 < Sector::current()->camera->get_translation().y)) {
     float px = get_pos().x + (get_bbox().p2.x - get_bbox().p1.x - airarrow.get()->get_width()) / 2;
     float py = Sector::current()->camera->get_translation().y;
+    py += std::min(((py - (get_bbox().p2.y + 16)) / 4), 16.0f);
     context.draw_surface(airarrow.get(), Vector(px, py), LAYER_HUD - 1);
   }