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fixed a bug in my last effects removal, improved the algo to determine if a badguy...
[supertux.git]
/
src
/
object
/
player.cpp
diff --git
a/src/object/player.cpp
b/src/object/player.cpp
index
71a6241
..
f2bc78a
100644
(file)
--- a/
src/object/player.cpp
+++ b/
src/object/player.cpp
@@
-896,6
+896,6
@@
Player::bounce(BadGuy& )
if(controller->hold(Controller::JUMP))
physic.set_velocity_y(520);
else
- physic.set_velocity_y(
2
00);
+ physic.set_velocity_y(
3
00);
}