#include "supertux/sector.hpp"
PneumaticPlatform::PneumaticPlatform(const Reader& reader) :
- MovingSprite(reader, LAYER_OBJECTS, COLGROUP_STATIC),
- master(0),
- slave(0),
+ MovingSprite(reader, LAYER_OBJECTS, COLGROUP_STATIC),
+ master(0),
+ slave(0),
start_y(0),
- offset_y(0),
+ offset_y(0),
speed_y(0),
contacts()
{
start_y = get_pos().y;
}
-PneumaticPlatform::PneumaticPlatform(PneumaticPlatform* master) :
- MovingSprite(*master),
- master(master),
- slave(this),
- start_y(master->start_y),
- offset_y(-master->offset_y),
+PneumaticPlatform::PneumaticPlatform(PneumaticPlatform* master_) :
+ MovingSprite(*master_),
+ master(master_),
+ slave(this),
+ start_y(master_->start_y),
+ offset_y(-master_->offset_y),
speed_y(0),
contacts()
{
master->slave = this;
}
-PneumaticPlatform::~PneumaticPlatform()
+PneumaticPlatform::~PneumaticPlatform()
{
if ((this == master) && (master)) {
slave->master = 0;
PneumaticPlatform::update(float elapsed_time)
{
if (!slave) {
- Sector::current()->add_object(new PneumaticPlatform(this));
+ Sector::current()->add_object(std::make_shared<PneumaticPlatform>(this));
return;
}
if (!master) {
speed_y -= (offset_y * elapsed_time * 0.5f);
speed_y *= 1 - elapsed_time;
offset_y += speed_y * elapsed_time;
- if (offset_y < -256) { offset_y = -256; speed_y = 0; }
- if (offset_y > 256) { offset_y = 256; speed_y = -0; }
+ if (offset_y < -256) { offset_y = -256; speed_y = 0; }
+ if (offset_y > 256) { offset_y = 256; speed_y = -0; }
movement = Vector(0, (start_y + offset_y) - get_pos().y);
}
}