#include "supertux/sector.hpp"
PneumaticPlatform::PneumaticPlatform(const Reader& reader) :
- MovingSprite(reader, LAYER_OBJECTS, COLGROUP_STATIC),
- master(0),
- slave(0),
+ MovingSprite(reader, LAYER_OBJECTS, COLGROUP_STATIC),
+ master(0),
+ slave(0),
start_y(0),
- offset_y(0),
+ offset_y(0),
speed_y(0),
contacts()
{
}
PneumaticPlatform::PneumaticPlatform(PneumaticPlatform* master) :
- MovingSprite(*master),
- master(master),
- slave(this),
+ MovingSprite(*master),
+ master(master),
+ slave(this),
start_y(master->start_y),
- offset_y(-master->offset_y),
+ offset_y(-master->offset_y),
speed_y(0),
contacts()
{
master->slave = this;
}
-PneumaticPlatform::~PneumaticPlatform()
+PneumaticPlatform::~PneumaticPlatform()
{
if ((this == master) && (master)) {
slave->master = 0;
speed_y -= (offset_y * elapsed_time * 0.5f);
speed_y *= 1 - elapsed_time;
offset_y += speed_y * elapsed_time;
- if (offset_y < -256) { offset_y = -256; speed_y = 0; }
- if (offset_y > 256) { offset_y = 256; speed_y = -0; }
+ if (offset_y < -256) { offset_y = -256; speed_y = 0; }
+ if (offset_y > 256) { offset_y = 256; speed_y = -0; }
movement = Vector(0, (start_y + offset_y) - get_pos().y);
}
}
-IMPLEMENT_FACTORY(PneumaticPlatform, "pneumatic-platform");
-
/* EOF */