#include "object/portable.hpp"
PneumaticPlatform::PneumaticPlatform(const lisp::Lisp& reader)
- : MovingSprite(reader, LAYER_OBJECTS, COLGROUP_STATIC),
- master(0), slave(0), start_y(0), offset_y(0), speed_y(0)
+ : MovingSprite(reader, LAYER_OBJECTS, COLGROUP_STATIC),
+ master(0), slave(0), start_y(0), offset_y(0), speed_y(0)
{
start_y = get_pos().y;
}
PneumaticPlatform::PneumaticPlatform(PneumaticPlatform* master)
- : MovingSprite(*master),
- master(master), slave(this), start_y(master->start_y), offset_y(-master->offset_y), speed_y(0)
+ : MovingSprite(*master),
+ master(master), slave(this), start_y(master->start_y), offset_y(-master->offset_y), speed_y(0)
{
set_pos(get_pos() + Vector(master->get_bbox().get_width(), 0));
master->master = master;