#include "math/random_generator.hpp"
-PulsingLight::PulsingLight(const Vector& center, float cycle_len, float min_alpha, float max_alpha, const Color& color) :
- Light(center, color),
- min_alpha(min_alpha),
- max_alpha(max_alpha),
- cycle_len(cycle_len),
+PulsingLight::PulsingLight(const Vector& center, float cycle_len_, float min_alpha_, float max_alpha_, const Color& color_) :
+ Light(center, color_),
+ min_alpha(min_alpha_),
+ max_alpha(max_alpha_),
+ cycle_len(cycle_len_),
t(0)
{
assert(cycle_len > 0);