#include "random_generator.hpp"
PulsingLight::PulsingLight(const Vector& center, float cycle_len, float min_alpha, float max_alpha, const Color& color)
- : Light(center, color), min_alpha(min_alpha), max_alpha(max_alpha), cycle_len(cycle_len), t(0)
+ : Light(center, color), min_alpha(min_alpha), max_alpha(max_alpha), cycle_len(cycle_len), t(0)
{
assert(cycle_len > 0);