#include "sprite/sprite.hpp"
#include "supertux/object_factory.hpp"
#include "supertux/sector.hpp"
+#include "util/reader.hpp"
+
+#include <sstream>
+#include <stdexcept>
namespace {
const std::string BUTTON_SOUND = "sounds/switch.ogg";
return FORCE_MOVE;
}
-IMPLEMENT_FACTORY(PushButton, "pushbutton");
-
/* EOF */