Fixed a Segmentation Fault when mr_iceblock was kicked into a brick containing coins...
[supertux.git] / src / object / scripted_object.hpp
index 8a605e9..a2b66d5 100644 (file)
@@ -22,8 +22,8 @@
 #include "supertux/physic.hpp"
 #include "supertux/script_interface.hpp"
 
-class ScriptedObject : public MovingSprite, 
-                       public Scripting::ScriptedObject, 
+class ScriptedObject : public MovingSprite,
+                       public scripting::ScriptedObject,
                        public ScriptInterface
 {
 public:
@@ -38,7 +38,7 @@ public:
   void collision_solid(const CollisionHit& hit);
   HitResponse collision(GameObject& other, const CollisionHit& hit);
 
-  // --- Scripting Interface stuff ---
+  // --- scripting Interface stuff ---
 
   void set_action(const std::string& animation);
   std::string get_action();
@@ -54,6 +54,8 @@ public:
   bool is_visible();
   void set_solid(bool solid);
   bool is_solid();
+  void enable_gravity(bool gravity_enabled);
+  bool gravity_enabled() const;
 
   std::string get_name();