-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include <config.h>
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include "skull_tile.hpp"
-#include "lisp/lisp.hpp"
-#include "object_factory.hpp"
-#include "player.hpp"
-#include "sector.hpp"
-#include "resources.hpp"
+#include "math/random_generator.hpp"
+#include "object/player.hpp"
+#include "object/skull_tile.hpp"
#include "sprite/sprite.hpp"
-#include "random_generator.hpp"
+#include "supertux/object_factory.hpp"
+#include "supertux/sector.hpp"
static const float CRACKTIME = 0.3f;
static const float FALLTIME = 0.8f;
-SkullTile::SkullTile(const lisp::Lisp& lisp)
- : MovingSprite(lisp, "images/objects/skull_tile/skull_tile.sprite", LAYER_TILES, COLGROUP_STATIC), hit(false), falling(false)
+SkullTile::SkullTile(const Reader& lisp)
+ : MovingSprite(lisp, "images/objects/skull_tile/skull_tile.sprite", LAYER_TILES, COLGROUP_STATIC), hit(false), falling(false)
{
}
}
IMPLEMENT_FACTORY(SkullTile, "skull_tile");
+
+/* EOF */