Possible fix for issue 369: Wrong kill animation after being hit by enemy on a sloped...
[supertux.git] / src / object / sprite_particle.hpp
index 6a32e05..4d607a6 100644 (file)
@@ -40,6 +40,9 @@ private:
   Vector velocity;
   Vector acceleration;
   int drawing_layer;
+  Color light;
+  SpritePtr lightsprite;
+  bool glow;
 
 private:
   SpriteParticle(const SpriteParticle&);