}
}
+Trampoline::Trampoline(const Vector& pos, bool port) :
+ Rock(pos, "images/objects/trampoline/trampoline.sprite"),
+ portable(port)
+{
+ sound_manager->preload(TRAMPOLINE_SOUND);
+ if(!port) {
+ sprite_name = "images/objects/trampoline/trampoline_fix.sprite";
+ sprite = sprite_manager->create(sprite_name);
+ sprite->set_action("normal");
+ }
+}
+
void
Trampoline::update(float elapsed_time)
{