#include "sprite/sprite.hpp"
#include "sprite/sprite_manager.hpp"
#include "supertux/object_factory.hpp"
+#include "util/reader.hpp"
/* Trampoline will accelerate player to to VY_INITIAL, if
* he jumps on it to VY_MIN. */
return Rock::is_portable() && portable;
}
-IMPLEMENT_FACTORY(Trampoline, "trampoline");
-
/* EOF */