#include "supertux/object_factory.hpp"
UnstableTile::UnstableTile(const Reader& lisp) :
- MovingSprite(lisp, LAYER_TILES, COLGROUP_STATIC),
+ MovingSprite(lisp, LAYER_TILES, COLGROUP_STATIC),
physic(),
- state(STATE_NORMAL)
+ state(STATE_NORMAL),
+ slowfall_timer()
{
sprite->set_action("normal");
physic.set_gravity_modifier (.98);