// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#ifndef SUPERTUX_PARTICLESYSTEM_H
#define SUPERTUX_PARTICLESYSTEM_H
float x, y;
int layer;
- texture_type* texture;
+ Surface* texture;
};
std::vector<Particle*> particles;
float speed;
};
- texture_type snowimages[3];
+ Surface* snowimages[3];
};
class CloudParticleSystem : public ParticleSystem
float speed;
};
- texture_type cloudimage;
+ Surface* cloudimage;
};
#endif