+// $Id$
//
-// C Implementation: physic
+// SuperTux
+// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// Description:
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
//
-// Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2004
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
-
-#include <stdio.h>
-#include "defines.h"
-#include "physic.h"
-
-float gravity;
-
-void physic_init(physic_type* pphysic)
-{
- pphysic->state = -1;
- pphysic->start_time = 0;
- pphysic->start_vy = 0;
-}
-
-int physic_get_state(physic_type* pphysic)
-{
- return pphysic->state;
-}
-
-void physic_set_state(physic_type* pphysic, int nstate)
-{
- pphysic->state = nstate;
- pphysic->start_time = st_get_ticks();
-}
-
-void physic_set_start_vy(physic_type* pphysic, float start_vy)
-{
- pphysic->start_vy = start_vy;
-}
-
-void physic_set_start_vx(physic_type* pphysic, float start_vx)
-{
- pphysic->start_vx = start_vx;
-}
-
-void physic_set_acceleration(physic_type* pphysic, float acceleration)
-{
- pphysic->acceleration = acceleration;
-}
-
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+#include <config.h>
-int physic_is_set(physic_type* pphysic)
-{
- if(pphysic->state != -1)
- return YES;
- else
- return NO;
-}
+#include "physic.hpp"
-float physic_get_velocity(physic_type* pphysic)
+Physic::Physic()
+ : ax(0), ay(0), vx(0), vy(0), gravity_enabled(true), gravity(1000)
{
- if(pphysic->state == PH_VT)
- return - (pphysic->start_vy - gravity* ((float)(st_get_ticks() - pphysic->start_time))/1000.);
- else if(pphysic->state == PH_HA)
- return - (pphysic->start_vx - pphysic->acceleration * ((float)(st_get_ticks() - pphysic->start_time))/1000.);
- else
- return 0;
}
-float physic_get_max_distance(physic_type* pphysic)
+Vector
+Physic::get_movement(float elapsed_time)
{
- return (pphysic->start_vy * pphysic->start_vy / 2.*gravity);
-}
+ float grav = gravity_enabled ? gravity : 0;
-unsigned int physic_get_max_time(physic_type* pphysic)
-{
- return (unsigned int)((pphysic->start_vy / gravity) * 1000);
-}
+ Vector result(
+ vx * elapsed_time + ax * elapsed_time * elapsed_time,
+ vy * elapsed_time + (ay + grav) * elapsed_time * elapsed_time
+ );
+ vx += ax * elapsed_time;
+ vy += (ay + grav) * elapsed_time;
-unsigned int physic_get_time_gone(physic_type* pphysic)
-{
- return st_get_ticks() - pphysic->start_time;
+ return result;
}
-
-