get_pos(), layer);
}
}
- else if (safe_timer.started() && global_frame_counter%2)
+ else if (safe_timer.started() && size_t(global_time*40)%2)
; // don't draw Tux
else
tux_body->draw(context, get_pos(), layer);
// Draw blinking star overlay
if (invincible_timer.started() &&
(invincible_timer.get_timeleft() > TUX_INVINCIBLE_TIME_WARNING
- || global_frame_counter % 3)
+ || size_t(global_time*20)%2)
&& !dying)
{
if (size == SMALL || duck)