Fixed trailing whitespaces in all(?) source files of supertux, also fixed some svn...
[supertux.git] / src / player_status.cpp
index 6c9d97b..1f233bd 100644 (file)
@@ -1,7 +1,8 @@
 //  $Id$
 //
-//  SuperTux -  A Jump'n Run
+//  SuperTux
 //  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
+//  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
 //
 //  This program is free software; you can redistribute it and/or
 //  modify it under the terms of the GNU General Public License
@@ -18,6 +19,7 @@
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include <config.h>
 
+#include <math.h>
 #include "lisp/writer.hpp"
 #include "lisp/lisp.hpp"
 #include "player_status.hpp"
@@ -28,7 +30,7 @@
 #include "sprite/sprite_manager.hpp"
 #include "math/vector.hpp"
 #include "main.hpp"
-#include "msg.hpp"
+#include "log.hpp"
 
 static const int START_COINS = 100;
 static const int MAX_COINS = 99999;
@@ -38,24 +40,14 @@ PlayerStatus* player_status = 0;
 PlayerStatus::PlayerStatus()
   : coins(START_COINS),
     bonus(NO_BONUS),
+    max_fire_bullets(0),
+    max_ice_bullets(0),
     score_multiplier(1),
     max_score_multiplier(1)
 {
   reset();
-  key_brass.reset(sprite_manager->create("images/objects/keys/key_brass.sprite"));
-  key_iron.reset(sprite_manager->create("images/objects/keys/key_iron.sprite"));
-  key_bronze.reset(sprite_manager->create("images/objects/keys/key_bronze.sprite"));
-  key_silver.reset(sprite_manager->create("images/objects/keys/key_silver.sprite"));
-  key_gold.reset(sprite_manager->create("images/objects/keys/key_gold.sprite"));
-  key_brass->set_action("outline");
-  key_iron->set_action("outline");
-  key_bronze->set_action("outline");
-  key_silver->set_action("outline");
-  key_gold->set_action("outline");
-  
-  tux_life.reset(sprite_manager->create("images/creatures/tux_small/tux-life.sprite"));
-
-  Console::instance->registerCommand("coins", this);
+
+  coin_surface.reset(new Surface("images/engine/hud/coins-0.png"));
 }
 
 PlayerStatus::~PlayerStatus()
@@ -65,35 +57,21 @@ PlayerStatus::~PlayerStatus()
 void PlayerStatus::reset()
 {
   coins = START_COINS;
-  keys = 0;
   bonus = NO_BONUS;
   score_multiplier = 1;
   max_score_multiplier = 1;
 }
 
 void
-PlayerStatus::incLives()
-{
-  player_status->coins = std::min(player_status->coins+100, MAX_COINS);
-  sound_manager->play("sounds/lifeup.wav");
-}
-
-void
-PlayerStatus::incCoins()
+PlayerStatus::add_coins(int count, bool play_sound)
 {
-  coins++;
-  sound_manager->play("sounds/coin.wav");
-}
-
-void
-PlayerStatus::set_keys(int new_key)
-{
-  keys |= new_key;
-  key_brass->set_action(keys & KEY_BRASS ? "display" : "outline");
-  key_iron->set_action(keys & KEY_IRON ? "display" : "outline");
-  key_bronze->set_action(keys & KEY_BRONZE ? "display" : "outline");
-  key_silver->set_action(keys & KEY_SILVER ? "display" : "outline");
-  key_gold->set_action(keys & KEY_GOLD ? "display" : "outline");
+  coins = std::min(coins + count, MAX_COINS);
+  if(play_sound) {
+    if(count >= 100)
+      sound_manager->play("sounds/lifeup.wav");
+    else
+      sound_manager->play("sounds/coin.wav");
+  }
 }
 
 void
@@ -113,14 +91,11 @@ PlayerStatus::write(lisp::Writer& writer)
       writer.write_string("bonus", "iceflower");
       break;
     default:
-      msg_warning << "Unknown bonus type." << std::endl;
+      log_warning << "Unknown bonus type." << std::endl;
       writer.write_string("bonus", "none");
   }
-  writer.write_bool("key-brass", keys & KEY_BRASS);
-  writer.write_bool("key-iron", keys & KEY_IRON);
-  writer.write_bool("key-bronze", keys & KEY_BRONZE);
-  writer.write_bool("key-silver", keys & KEY_SILVER);
-  writer.write_bool("key-gold", keys & KEY_GOLD);
+  writer.write_int("fireflowers", max_fire_bullets);
+  writer.write_int("iceflowers", max_ice_bullets);
 
   writer.write_int("coins", coins);
   writer.write_int("max-score-multiplier", max_score_multiplier);
@@ -130,7 +105,7 @@ void
 PlayerStatus::read(const lisp::Lisp& lisp)
 {
   reset();
-  
+
   std::string bonusname;
   if(lisp.get("bonus", bonusname)) {
     if(bonusname == "none") {
@@ -142,59 +117,45 @@ PlayerStatus::read(const lisp::Lisp& lisp)
     } else if(bonusname == "iceflower") {
       bonus = ICE_BONUS;
     } else {
-      msg_warning << "Unknown bonus '" << bonusname << "' in savefile" << std::endl;
+      log_warning << "Unknown bonus '" << bonusname << "' in savefile" << std::endl;
       bonus = NO_BONUS;
     }
   }
-  bool val = false;
-  if(lisp.get("key-brass", val) && val == true)
-    set_keys(KEY_BRASS);
-  if(lisp.get("key-iron", val) && val == true)
-    set_keys(KEY_IRON);
-  if(lisp.get("key-bronze", val) && val == true)
-    set_keys(KEY_BRONZE);
-  if(lisp.get("key-silver", val) && val == true)
-    set_keys(KEY_SILVER);
-  if(lisp.get("key-gold", val) && val == true)
-    set_keys(KEY_GOLD);
+  lisp.get("fireflowers", max_fire_bullets);
+  lisp.get("iceflowers", max_ice_bullets);
 
   lisp.get("coins", coins);
   lisp.get("max-score-multiplier", max_score_multiplier);
 }
 
 void
-PlayerStatus::draw_keys(DrawingContext& context)
-{
-  const float SPACING = 10;
-  float x,y; 
-  x = BORDER_X; y = BORDER_Y;
-  key_brass->draw(context, Vector(x, y), LAYER_FOREGROUND1);
-  x += key_brass->get_width() + SPACING;
-  key_iron->draw(context, Vector(x, y), LAYER_FOREGROUND1);
-  x += key_iron->get_width() + SPACING;
-  key_bronze->draw(context, Vector(x, y), LAYER_FOREGROUND1);
-  x += key_bronze->get_width() + SPACING;
-  key_silver->draw(context, Vector(x, y), LAYER_FOREGROUND1);
-  x += key_silver->get_width() + SPACING;
-  key_gold->draw(context, Vector(x, y), LAYER_FOREGROUND1);
-  x += key_gold->get_width() + SPACING;
-}
-
-void
 PlayerStatus::draw(DrawingContext& context)
 {
+  static int displayed_coins = -1;
+  static int next_count = 0;
+
+  if ((displayed_coins == -1) || (fabsf(displayed_coins - coins) > 100)) {
+    displayed_coins = coins;
+  }
+  if (++next_count > 2) {
+    next_count = 0;
+    if (displayed_coins < coins) displayed_coins++;
+    if (displayed_coins > coins) displayed_coins--;
+  }
+  displayed_coins = std::min(std::max(displayed_coins, 0), 9999);
+
+  std::stringstream ss;
+  ss << displayed_coins;
+  std::string coins_text = ss.str();
+
   context.push_transform();
   context.set_translation(Vector(0, 0));
 
-  char str[60];
-  int displayCoins = std::max(player_status->coins, 0);
-  sprintf(str, "%d", displayCoins);
-  const char* coinstext = _("COINS");
-  context.draw_text(white_text, coinstext, Vector(SCREEN_WIDTH - white_text->get_text_width(coinstext) - gold_text->get_text_width(" 99999") - BORDER_X, BORDER_Y), LEFT_ALLIGN, LAYER_FOREGROUND1);
-  context.draw_text(gold_text, str, Vector(SCREEN_WIDTH - BORDER_X, BORDER_Y), RIGHT_ALLIGN, LAYER_FOREGROUND1);
-
-  draw_keys(context);  
+  Surface* coin_surf = coin_surface.get();
+  if (coin_surf) {
+    context.draw_surface(coin_surf, Vector(SCREEN_WIDTH - BORDER_X - coin_surf->get_width() - gold_text->get_text_width(coins_text), BORDER_Y + 1), LAYER_HUD);
+  }
+  context.draw_text(gold_text, coins_text, Vector(SCREEN_WIDTH - BORDER_X, BORDER_Y), RIGHT_ALLIGN, LAYER_HUD);
 
   context.pop_transform();
 }
@@ -206,20 +167,4 @@ PlayerStatus::operator= (const PlayerStatus& other)
   bonus = other.bonus;
   score_multiplier = other.score_multiplier;
   max_score_multiplier = other.max_score_multiplier;
-  keys = other.keys;
 }
-
-bool
-PlayerStatus::consoleCommand(std::string command, std::vector<std::string> arguments)
-{
-  if (command == "coins") {
-    if ((arguments.size() < 1) || (!Console::string_is<int>(arguments[0]))) {
-      msg_info << "Usage: coins <number>" << std::endl;
-    } else {
-      coins = Console::string_to<int>(arguments[0]);
-    }
-    return true;
-  }
-  return false;
-}
-