{
switch(bonus) {
case NO_BONUS:
- writer.write_string("bonus", "none");
+ writer.write("bonus", "none");
break;
case GROWUP_BONUS:
- writer.write_string("bonus", "growup");
+ writer.write("bonus", "growup");
break;
case FIRE_BONUS:
- writer.write_string("bonus", "fireflower");
+ writer.write("bonus", "fireflower");
break;
case ICE_BONUS:
- writer.write_string("bonus", "iceflower");
+ writer.write("bonus", "iceflower");
break;
default:
log_warning << "Unknown bonus type." << std::endl;
- writer.write_string("bonus", "none");
+ writer.write("bonus", "none");
}
- writer.write_int("fireflowers", max_fire_bullets);
- writer.write_int("iceflowers", max_ice_bullets);
+ writer.write("fireflowers", max_fire_bullets);
+ writer.write("iceflowers", max_ice_bullets);
- writer.write_int("coins", coins);
+ writer.write("coins", coins);
}
void