Resolves issue 0000269: Moving tilemaps have improper physics
[supertux.git] / src / resources.cpp
index b561578..04bc572 100644 (file)
@@ -1,7 +1,8 @@
 //  $Id$
 //
-//  SuperTux -  A Jump'n Run
+//  SuperTux
 //  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
+//  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
 //
 //  This program is free software; you can redistribute it and/or
 //  modify it under the terms of the GNU General Public License
 #include "object/gameobjs.hpp"
 #include "object/player.hpp"
 
-SpriteManager* sprite_manager = 0;
-TileManager* tile_manager = 0;
+MouseCursor* mouse_cursor = NULL;
 
-MouseCursor* mouse_cursor = 0;
+Font* gold_text = NULL;
+Font* gold_fixed_text = NULL;
+Font* blue_text = NULL;
+Font* gray_text = NULL;
+Font* white_text = NULL;
+Font* white_small_text = NULL;
+Font* white_big_text = NULL;
 
-Font* gold_text;
-Font* blue_text;
-Font* gray_text;
-Font* white_text;
-Font* white_small_text;
-Font* white_big_text;                              
-                                   
 /* Load graphics/sounds shared between all levels: */
 void load_shared()
 {
@@ -47,64 +46,38 @@ void load_shared()
   MouseCursor::set_current(mouse_cursor);
 
   /* Load global images: */
-  gold_text = new Font("images/engine/fonts/gold.png",
-                       "images/engine/fonts/shadow.png", 16, 18);
-  blue_text = new Font("images/engine/fonts/blue.png", 
-                       "images/engine/fonts/shadow.png", 16, 18, 3);
-  white_text = new Font("images/engine/fonts/white.png",
+  gold_text  = new Font(Font::VARIABLE,
+                        "images/engine/fonts/gold.png",
+                        "images/engine/fonts/shadow.png", 16, 18);
+  gold_fixed_text  = new Font(Font::FIXED,
+                        "images/engine/fonts/gold.png",
+                        "images/engine/fonts/shadow.png", 16, 18);
+  blue_text  = new Font(Font::VARIABLE,
+                        "images/engine/fonts/blue.png",
+                        "images/engine/fonts/shadow.png", 16, 18, 3);
+  white_text = new Font(Font::VARIABLE,
+                        "images/engine/fonts/white.png",
                         "images/engine/fonts/shadow.png", 16, 18);
-  gray_text = new Font("images/engine/fonts/gray.png",
+  gray_text  = new Font(Font::VARIABLE,
+                        "images/engine/fonts/gray.png",
                        "images/engine/fonts/shadow.png", 16, 18);
-  white_small_text = new Font("images/engine/fonts/white-small.png",
+  white_small_text = new Font(Font::VARIABLE,
+                              "images/engine/fonts/white-small.png",
                               "images/engine/fonts/shadow-small.png", 8, 9, 1);
-  white_big_text = new Font("images/engine/fonts/white-big.png",
+  white_big_text = new Font(Font::VARIABLE,
+                            "images/engine/fonts/white-big.png",
                             "images/engine/fonts/shadow-big.png", 20, 22, 3);
 
-  Menu::default_font = white_text;
-  Menu::active_font = blue_text;
+  Menu::default_font  = white_text;
+  Menu::active_font   = blue_text;
   Menu::deactive_font = gray_text;
-  Menu::label_font = white_big_text;
-  Menu::field_font = gold_text;
-  
+  Menu::label_font    = white_big_text;
+  Menu::field_font    = gold_text;
+
   Button::info_font = white_small_text;
 
+  tile_manager   = new TileManager();
   sprite_manager = new SpriteManager();
-  tile_manager = new TileManager("images/tiles.strf");
-
-  /* Tuxes: */
-  char img_name[1024];
-  for (int i = 0; i < GROWING_FRAMES; i++)
-    {
-      sprintf(img_name, "images/creatures/tux_grow/left-%i.png", i+1);
-      growingtux_left[i] = new Surface(img_name);
-
-      sprintf(img_name, "images/creatures/tux_grow/right-%i.png", i+1);
-      growingtux_right[i] = new Surface(img_name);
-    }
-
-  small_tux = new TuxBodyParts();
-  small_tux->head = 0;
-  small_tux->body = sprite_manager->create("images/creatures/tux_small/small-tux-body.sprite");
-  small_tux->arms = sprite_manager->create("images/creatures/tux_small/small-tux-arms.sprite");
-  small_tux->feet = 0;
-
-  big_tux = new TuxBodyParts();
-  big_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
-  big_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
-  big_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
-  big_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
-
-  fire_tux = new TuxBodyParts();
-  fire_tux->head = sprite_manager->create("images/creatures/tux_big/big-fire-tux-head.sprite");
-  fire_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
-  fire_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
-  fire_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
-
-  ice_tux = new TuxBodyParts();
-  ice_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
-  ice_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
-  ice_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
-  ice_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
 
   player_status = new PlayerStatus();
 }
@@ -112,42 +85,21 @@ void load_shared()
 /* Free shared data: */
 void unload_shared()
 {
-  printf("0\n");
-  
   /* Free global images: */
   delete gold_text;
-  printf("first\n");
+  delete gold_fixed_text;
   delete white_text;
   delete blue_text;
   delete gray_text;
   delete white_small_text;
-  printf("last\n");
   delete white_big_text;
 
-  printf("1\n");
-  
-  delete small_tux;
-  delete big_tux;
-  delete fire_tux;
-  delete ice_tux;
-
-  printf("2\n");
-
-  for (int i = 0; i < GROWING_FRAMES; i++) {
-    delete growingtux_left[i];
-    delete growingtux_right[i];
-  }
-
-  printf("3\n");
-
   delete sprite_manager;
-  sprite_manager = 0;
-  delete tile_manager;
-  tile_manager = 0;
-
-  printf("4\n");
+  sprite_manager = NULL;
 
   /* Free mouse-cursor */
   delete mouse_cursor;
-}
 
+  delete player_status;
+  player_status = NULL;
+}